Flashback Friday Defend Your Castle Retrospect

Retrospect: Defend Your Castle


For the flashback game today I have chosen another classic from the past. This title comes from xgenstudios.com is probable their most known game Defend Your Castle. The game was originally release in 2003 and practically started defend scenario web games. I use to waste hours in computer labs playing this game and trying to get as far as possible. Now 10 years later we will see how well it has held up.

The story here is that there is invading army of stickman who wants nothing but to tear your castle down. The come wave by wave until the reach their goal. It’s up to you to defend your castle as long as you can.

The visuals are nothing impressive by today’s standards. The castle is very generic. The scenery is just a grass field with clouds passing overhead. All the game units are stickman with white faces. Your units just differ by color of faces.

The game play is fun but can get very tedious. To defend your castle from the sticks you have to individual click on each one and throw them high enough so that when they hit the ground they splatter. At first this is very easy with only a few stickman attacking your castle, but in latter waves it gets extremely hard and tedious. There are upgrades for your castle including fortifying it to make it stronger from attacks. You can also get an archery upgrade, suicide bombers, repairman upgrade, and wizard upgrade, which will help you fight off the enemy attacks. Before you can hire additional units though, you have to convert enemy units to your side by buying the temple upgrade and placing an enemy in your castle. The game also has a save feature which you can save after every wave, so there is no need to start all the way over if your castle becomes overrun.
Why do upgrades cost so much >:(

After playing the game after all these years it not as much fun as I remember. The biggest flaw I see is this game does not run well on a newer computer. The game runs much faster than I remember making the difficulty extremely hard. After playing 45 minutes and two retires I could only get to level 11. I just can’t keep up with all the units. I have many archers and I have to spam suicide bombers just to last on stage 11. The game is still fun, but I just which a lot the upgrades didn't cost so much, the wizard upgrade alone is 40,000p. Units also cost points, after every wave if you don’t have enough points left over to pay your units they leave. If the upgrades cost much less you could put more points into fortifying your castle and keeping your units, which would give you more of a fighting chance.

When the Wii first launched there WiiWare game distribution service in 2008, one the first titles was a remade version of defend your castle. It was tone-down, so there was no blood and the stickman were made of buttons. Defend your castle is still a good game, but with so many new defense type games available online is not as a glamorous as it once was. If you want to get the best experience of Defend Your Castle I would suggest playing it on an old PC from the early 2000’s or play the WiiWare version.

I’m giving Defend Your Castle 3 splattering stickman out of 5

“OH god their tearing down the door … DO SOMETHING!!!”

OVERALL SCORE: 3

Created by xgenstudios
Hosted on xgenstudios.com

The Final Boss Game Review

Review: The Final Boss
 



Remember fast pace end bosses from old side scrolling games such as Sonic, Megaman, and Gun Star Heroes? Well here’s a game that takes everything else out and just gives us that epic conclusion without anything else.

It does in a way so perfect. It starts just like an end game situation would. It’s the final level you conquered it all and the only thing that stands in your way is the main villain with his last doomsday device. You have no more lives, no more continues, and your health is 0. If you take one hit you’re gone, game over.

The visuals are classic old-school. The sprite work looks like a classic Genesis or SNES title. The background this epic, the fight is taking place in what looks like a base of an evil organization. The main character kinda resembles Megaman a robotic warrior type, and the machine is huge and intimidating.

Oh Crap don't die don't die :o
The score is heavy metal which I’m usually not that fond of, but here it works. It’s the last level and the last boss all hell has broken loose.  You need this music to amp you up to release your inner gamer at 110% to beat this and you’re going to need it to win. In this instance I love heavy metal and I’m ready to win.

Now I’d like to tell you I played this game once and won, but I didn’t. Like an old Nintendo era game its hard. You have to memorize its pattern if you’re going to win and I can’t do that on the first several play throughs.

The game play is fun as hell. The boss reminds me of an end boss on gun star heroes for the Sega Genesis. You can change gravity to the floor and to the ceiling to avoid the enemy machine projectiles while you shower the enemy with your laser canon. After each section of the machine you defeat, the boss changes his strategy and pattern and you have to adapt fast. As it goes on it gets faster and way harder. I’m a sucker for boss battles like this. It’s my favorite way to end a video game.

If you’re a fan old classic side scrollers than you will love this game. It recapture gaming from my youth so I got to rate it high.

I’m giving The Final Boss 4 super mega cannons out of 5

“I GOT THIS I GOT THIS … YES EAT IT EVIL I BEAT YOU”

OVERALL SCORE: 4

Created by xdgames
Music by Alex Malishev

Hosted on armorgames.com

Weak Wednesday Talk Game Review



Review: Talk


I just I don’t know … I really have no idea what to say about this game.

Talk is dull, boring, annoying, and just plain bad.

The story is … who the hell knows.  In the beginning you get a vague message “All meanings ,we know, depend on the key of interpretation” . I have no idea next.

How are the graphics? Crap, we have stick figures with no animation, six year old created ms paint faces, gray and white striped floors, green squares, and red squares. What the heck is going on here I would like to know?

The sound, thankfully is rich and wonderful with a fast paced energetic score… I’m just kidding ITS FREAKEN ANNOYING BEEPING. Seriously what the hell is this thing am I even reviewing a web game? Nope it says it’s a game people.

What the heck is that thing???
Game play, ha ha what game play?  You move you’re little floating green stick guy into other stick guys for about 5 minutes that it. When you touch another stick guy a mini game pops up with a ms paint monstration flapping its mouth. You then can move a green square which does nothing and click one of three face choices. You can choose mad face, neutral face, or happy face. Oh that’s it by the way that’s the game.

Was my review confusing? Well I’m confused of what I just did. This game is stupid. I’m guessing it’s trying to be artistic in some way, its tag says experimental. But come on man this is awful, just plain awful. What’s the title mean, what’s the flapping ms paint people mean, what’s the green square portions mean, what do the faces mean, WHAT DOES ANYTHING MEAN!

thrilling visuals :7
I can’t even rate this game. I want to give it a 0 out of 5, but I don’t think it deserves my judgement. No no you’re note getting anything from me “talk”.

I'm giving Talk out of *

“why is there and why do you and how do you … AAAGHHH”

Overall score: go to hell game!

Created by PoshRaven
Hosted on newgrounds.com  

I think in a Minute or so I will explode Game Review


Review: I think in a Minute or so I will explode

 
This one has a rather long interesting title that I think I will refer to as “I will explode”. Anyways, I will explode is a simple game but had me playing it for 40 minutes.

The story has a general of some sort from some nation??? Explaining that it is the hero’s job to climb to the moon to bring honor to their nation. It’s a little weird but doesn't really have anything to do with the game play. The hero also has an exploding collar on his neck, so whatever you do don’t stop or you will explode hence the title.

Graphics are very simple, when I first started right off the bat it reminded me of an old Game boy game on a Game boy pocket (not the original as it was black and green tone). The hero reminds me of a chao from Sonic Adventure mini-game, with big head and little body. The screen changes colors upon selecting a deselecting color blocks you want.

The game has you jumping up and up continuous the entire time jumping from block to block. The game will only let you jump to color blocks you have active at the time. To jump to white blocks you have to switch color to white and to jump to black highlight black. There are few special blocks which can spawn crushers, launch you up, or launch you down. My favorite part is you can wall grab the blocks which I use most the time to make my way up.

It’s very simplistic to the core, but if you’re in right mood like me when I played it, then you will have a lot of fun. If not you might get bored very fast.

I’m giving I think in a Minute or so I will explode 3 exploding heads out of 5

“What I’m not jumping up blocks you crazy AHH BLAGHDAG ….. “

OVERALL SCORE: 3

Design: Hangedman
Hosted on newgrounds.com